![]() ![]() Magic is forbidden in the world of Athas, so casting a spell as a defiler in a city is going to get you killed either by the mob, by Templars looking for who cast a spell, or by the Veiled Alliance, a secret society of Preservers. It also kills critters and deal damage in that circle - including to their buddies. When they cast spells, they destroy ("drain") all vegetations in a circle around them depending on the terrain and the level of spell, but you can count in metters. ![]() In the Dark Sun ruleset, Defilers level up twice as fast as Preservers (so basically as fast as Rogue). We later played a bit of FR but all players asked to back to Dark Sun. When I started Tabletop AD&D, Forgotten Realms was out of stock so I picked Dark Sun. Narwhal, the Wargaming Scribe Octoat 8:10 AM ![]()
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